Posted May 30, 20241 yr We have a couple of RPG games. There are the Elden Rings and a couple of others. Do you think we can blame some of these games for the increase in the rate of mass shootings around the USA and other places?
June 1, 20241 yr It is quite hilarious that we still have these guys that say negative things about video games. I mean, what exactly is their problem with these popular games? Role-playing games are fun, and I strongly disagree that these games contribute to the crimes we have in our society.
June 12, 20241 yr Author It is quite hilarious that we still have these guys that say negative things about video games. I mean, what exactly is their problem with these popular games? Role-playing games are fun, and I strongly disagree that these games contribute to the crimes we have in our society. I don't get their hatred for video games. It is not the fault of the companies that their kids are displaying some of those attitudes, and that is something that better get along to deal with.
June 20, 20241 yr I feel when video games are blamed for something that happened in the world, it's just an excuse to avoid the fact that the reason something happened was that the government within the country refused to make a difference to prevent such things from happening. I am a firm believer that RPG games do not affect the minds of kids negatively. Forum Flow ~ Discussion Hub ~ Revillution ~ 80 Forum Posts & 20 Threads Over 5 Days for $20
August 15, 2024Aug 15 I know that the RPG games have some impact on children's minds. Here are my thoughts: It helps to foster creativity and develop problem-solving skills. It encourages social skills, teamwork, and communication as well. It’s one of those games that provides a safe space for self-expression, and it's so amazing.
August 15, 2024Aug 15 Content Team I think it's very important to consider the individual child and the specific game, as some RPGs can be very beneficial while others may not be suitable. Some of the RPG games contain inappropriate content, and that's why parental guidance and moderation are key. Free Online Money Check this out: https://rankedtopsites.com/
September 24, 2024Sep 24 We have a couple of RPG games. There are the Elden Rings and a couple of others. Do you think we can blame some of these games for the increase in the rate of mass shootings around the USA and other places? Blaming RPG games like Elden Ring or similar titles for the increase in mass shootings is a complex and contentious issue. While violent video games have been a topic of debate for decades, numerous studies have shown no definitive link between playing these games and committing real-world acts of violence. Role-playing games typically focus on fantasy, strategy, and character development, rather than promoting actual violent behavior.
October 3, 2024Oct 3 Blaming RPG games like Elden Ring or similar titles for the increase in mass shootings is a complex and contentious issue. While violent video games have been a topic of debate for decades, numerous studies have shown no definitive link between playing these games and committing real-world acts of violence. Role-playing games typically focus on fantasy, strategy, and character development, rather than promoting actual violent behavior. This is something that a lot of people don't get yet. These games are just for fun and not what motivates these kids to go out there to do the things that we see them do. It is never the way that we look at it at all.
October 10, 2024Oct 10 Moderators There are some research that have pointed out that games can make kids violent. Therefore, a lot of games also have parental guidance or ratings. Kids cannot differentiate between the reality or fiction. Therefore, you should be cautious about what games to let kids play. Sports Forum * ROFLMAO * Off Topicz * Is It Just Me? * Marketing Forums
April 17Apr 17 Content Team Yes, I believe RPG games can make some people less sensitive to violence and more aggressive. They aren’t the only reason for mass shootings, but they might influence certain players' attitudes toward violence and conflict in real life..
April 18Apr 18 Content Team Absolutely not! By this logic, you could blame violent shows and movies too but again none of this stuff actually makes kids go out and become mass shooters. There's so many mental issues that cause these things to happen and the media already blames video games when they're not the cause at all. I've been playing video games since I was 4, RPGs, platformers, and shooters are my favorite games to play. None of them ever made me want to go out and hurt other people. Love roleplaying games? So do we on RPG Haven!
April 18Apr 18 It is quite hilarious that we still have these guys that say negative things about video games. I mean, what exactly is their problem with these popular games? Role-playing games are fun, and I strongly disagree that these games contribute to the crimes we have in our society. [Stable] People commit criminal activity because a need of theirs isn't being satisfied. (Desperate times call for desperate measures). [Unstable] people commit criminal activity because they've got true mental illnesses (like Psychosis and Multiple Personality Disorder, among others) The effect of any form of media, regardless if it's video games, television, movies, table top role playing games, and board games doesn't cause people to misbehave. -- SenkushaCreate a magical adventure to Refract Your Destiny!
June 20Jun 20 I don't think these kind of games should be blamed for this, at the end of the day there are different factors to consider such as the kind of people they associate with, their location and so on. I have played games like this, and i grew up decent.
June 20Jun 20 As somebody who is deeply into the role playing community, while I'm not really much for the Video game role playing game medium, I know that role playing is a creative tool that helps people overcome social fears, explore lives that may be physically impossible. Role playing (in a pen and paper format) involves the imagination, and socialization-- you know, actually talking to people, perhaps even bordering on acting. I know when I'm "in character", I'll change my voice to give my character more realism. Playing in a video game based role play, is just a digital extension, it allows people to explore different ways of life, usually though different means of combat, but that's only really because combat is a track-able metric.Most people play as the good guy, the heroine as they quest through the fictitious world to save the day. This is true for both video games and pen-paper role playing games. However, I've known people who are more experienced, may choose to explore the villain side of these games. And sometimes, it can be fun to explore certain personality quirks that are unstable, however, I've never known anybody to actually change their core personality because of role playing, and I've been role playing for three decades now. Although, you do find out about people's hidden trauma and/or fantasies while role playing. But we, as players realize that the game space is a safe space to be used for creative fun and pleasure. Let's also not forget that therapists use role playing as a healing technique for trauma, for both victims of abuse, as well as the perpetrators (after judgements and consequences).I realize this this topic is specifically about video games, but I also wanted to mention the grandfather of the term RPG, which is why I bring up pen-paper role playing games. But let's talk about the true cause of violence that's blamed on video games, television, movies, and media entertainment as a whole: That would be bullying, harassment, and abuse. This violence could manifest from too much bullying for example, or it could result from being pushed too far as a victim.When I was a child, I had a golden retriever. The friendliest dog you'd ever meet. One day, I was bored, and thought it was a fun idea to chase my dog around the house waving a curtain rod around. A chase ensued, and everything was all fun (for me) until I managed to corner my dog upstairs, with nowhere to run. He bared his teeth and growled-- his warning, a shot fired off the bow. That quickly got me to retreat. Ten minutes later, we were tossing a Frisbee around. I share this story because, much like a bullied child on the playground, when that child feels they are cornered, they will retaliate, often violently. I realize this is only one form of violence, but I feel it illiterates my point.We need to do better as a society, in raising our children to not bully others, to not abuse our children, and to stop using warfare to steal resources from other people. Stopping violent behavior doesn't involve banning a form of passive entertainment, it stops by being responsible, accountable, and just being a better person, and it starts with each and every one of us as an individual to do our best.(Edit: And I just realized I already posted to this, but...I guess I had more to say.) Edited June 20Jun 20 by Senkusha -- SenkushaCreate a magical adventure to Refract Your Destiny!
June 20Jun 20 In my opinion it comes down to the way kids are raised in the modern age. As someone who's raising my own kiddo and in the past has fostered kids of all ages I see the way parenting has changed. Kids has been exposed to violence for a lot longer than videos games have been around. So looking at that what has changed? Well for starters parents are spending less time with their kids doing activities. It's okay to watch TV or play games with kids but get outside and through a ball around. Get a coloring book and some crayons and color. I will say there are vdeos games out there that I would let my kid play or play with him. Grand theft auto is a great example, it would be a no go at all in my household for kids. RPG games can be good if used and done right.
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